Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 174 days ago
11 / 6 / 7
K / D / A
42.9%
Kill participation
1,087.2
Damage / min
18,904g
570.5 gold / min
39
2 placed · 8 cleared
305
9.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Lêgion#3169
Garen · Top
9 / 8 / 4
31% KP
31,038
20.8% share
17,339g
268 CS · 8.1/m
kaka kafa calimi#meto
Graves · Jungle
11 / 6 / 7
42.9% KP
36,024
24.1% share
18,904g
305 CS · 9.2/m
650R#TR35
Kassadin · Mid
8 / 6 / 5
31% KP
32,329
21.6% share
15,180g
228 CS · 6.9/m
MPT 76#cCc
Caitlyn · ADC
13 / 11 / 7
47.6% KP
40,528
27.1% share
19,486g
263 CS · 7.9/m
GameStar#reis
Braum · Support
1 / 7 / 22
54.8% KP
9,642
6.4% share
10,517g
26 CS · 0.8/m
Red side
DefeatLarissa#1635
Jayce · Top
13 / 5 / 11
63.2% KP
39,032
24.2% share
16,283g
257 CS · 7.8/m
AVUKAT#YİĞİT
Aatrox · Jungle
2 / 6 / 15
44.7% KP
26,146
16.2% share
13,770g
240 CS · 7.2/m
OdaNobunaga#Lord
Malzahar · Mid
3 / 6 / 12
39.5% KP
35,388
22% share
15,138g
295 CS · 8.9/m
Kuestariân#TR1
Ezreal · ADC
8 / 13 / 10
47.4% KP
40,074
24.9% share
16,695g
254 CS · 7.7/m
JP JaypL#TR1
Pyke · Support
12 / 12 / 12
63.2% KP
20,339
12.6% share
13,518g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
