Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 172 days ago
7 / 9 / 7
K / D / A
38.9%
Kill participation
986.3
Damage / min
13,651g
388.2 gold / min
23
7 placed · 5 cleared
257
7.3 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGinso#1905
Darius · Top
3 / 11 / 6
25% KP
20,033
12.7% share
13,050g
231 CS · 6.6/m
redin gitti knk#ENAYİ
Zed · Jungle
11 / 9 / 8
52.8% KP
38,429
24.4% share
18,075g
230 CS · 6.5/m
kaka kafa calimi#meto
Qiyana · Mid
7 / 9 / 7
38.9% KP
34,685
22% share
13,651g
257 CS · 7.3/m
egirl dom6cı#AHOHH
Syndra · ADC
13 / 5 / 11
66.7% KP
56,253
35.7% share
22,171g
305 CS · 8.7/m
GOSUYUM Akgünn#AKG
Karma · Support
2 / 4 / 20
61.1% KP
8,275
5.2% share
10,920g
46 CS · 1.3/m
Red side
DefeatP1ckle R1ck#TR1
Akali · Top
11 / 4 / 5
42.1% KP
34,663
22.5% share
14,480g
214 CS · 6.1/m
eyluleyluleylul#eylul
Sylas · Jungle
10 / 4 / 9
50% KP
37,987
24.7% share
19,468g
297 CS · 8.4/m
Thresh Amca#TR1
Yasuo · Mid
5 / 10 / 4
23.7% KP
27,620
17.9% share
14,105g
269 CS · 7.6/m
sharp#TR2
Xayah · ADC
9 / 10 / 9
47.4% KP
45,410
29.5% share
16,953g
278 CS · 7.9/m
Leon Kennedy#1380
Janna · Support
3 / 8 / 17
52.6% KP
8,345
5.4% share
11,011g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
