Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Flex · 147 days ago
15 / 5 / 1
K / D / A
53.3%
Kill participation
1,855.5
Damage / min
22,273g
491.7 gold / min
27
13 placed · 0 cleared
261
5.8 CS / min
Objective control
4
Dragons
1
Baron
13
Towers
6
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkaka kafa calimi#meto
Zed · Top
15 / 5 / 1
53.3% KP
84,054
39.6% share
22,273g
261 CS · 5.8/m
siber atlet#727
Graves · Jungle
5 / 9 / 4
30% KP
29,115
13.7% share
18,257g
353 CS · 7.8/m
PANZER OZİCİK#TR1
Twisted Fate · Mid
1 / 7 / 3
13.3% KP
25,920
12.2% share
17,457g
318 CS · 7/m
Helios#812
Vel'Koz · ADC
7 / 12 / 8
50% KP
45,389
21.4% share
17,450g
243 CS · 5.4/m
hakkını verdim#00000
Lux · Support
2 / 10 / 7
30% KP
27,997
13.2% share
14,297g
145 CS · 3.2/m
Red side
VictoryMAHVOLMUŞ OĞUZ#0001
Jax · Top
5 / 12 / 3
18.6% KP
32,996
18.8% share
19,300g
343 CS · 7.6/m
ScissorH4nd#TR1
Wukong · Jungle
15 / 5 / 11
60.5% KP
41,398
23.6% share
23,895g
297 CS · 6.6/m
Incandescencé#dance
Xerath · Mid
13 / 5 / 15
65.1% KP
65,773
37.4% share
20,872g
331 CS · 7.3/m
DevonShiren#007
Smolder · ADC
9 / 6 / 6
34.9% KP
30,659
17.5% share
22,242g
418 CS · 9.2/m
Sangria Sunset#TR1
Milio · Support
1 / 2 / 24
58.1% KP
4,826
2.7% share
12,926g
54 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
