Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 147 days ago
15 / 3 / 5
K / D / A
60.6%
Kill participation
943
Damage / min
16,189g
686.9 gold / min
23
4 placed · 0 cleared
214
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdqp#TR1
Tryndamere · Top
4 / 10 / 0
22.2% KP
9,798
17% share
7,972g
157 CS · 6.7/m
Fames#GS28
Naafiri · Jungle
6 / 8 / 5
61.1% KP
15,099
26.3% share
10,630g
133 CS · 5.6/m
Dream Theater#asıam
LeBlanc · Mid
3 / 7 / 5
44.4% KP
10,085
17.5% share
8,217g
135 CS · 5.7/m
KROSAKI#4646
Ezreal · ADC
5 / 6 / 2
38.9% KP
17,652
30.7% share
9,764g
196 CS · 8.3/m
SQuirtle#1998
Janna · Support
0 / 2 / 9
50% KP
4,867
8.5% share
6,436g
32 CS · 1.4/m
Red side
VictoryNeoject#TR0
Darius · Top
5 / 2 / 4
27.3% KP
14,242
17.6% share
11,098g
193 CS · 8.2/m
kaka kafa calimi#meto
Qiyana · Jungle
15 / 3 / 5
60.6% KP
22,223
27.4% share
16,189g
214 CS · 9.1/m
Dean#WDYM
Orianna · Mid
6 / 2 / 8
42.4% KP
21,258
26.2% share
11,429g
185 CS · 7.9/m
Lapetos#1903
Smolder · ADC
2 / 6 / 7
27.3% KP
14,322
17.7% share
10,860g
201 CS · 8.5/m
Harietio#TR1
Bard · Support
5 / 5 / 12
51.5% KP
8,976
11.1% share
8,802g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
