Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 146 days ago
2 / 4 / 6
K / D / A
25.8%
Kill participation
546.2
Damage / min
11,624g
437 gold / min
16
9 placed · 2 cleared
227
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat3permayedimD#TR1
Shen · Top
1 / 4 / 9
38.5% KP
9,684
12.8% share
8,107g
136 CS · 5.1/m
IIII123#123
Taliyah · Jungle
6 / 9 / 5
42.3% KP
17,458
23.1% share
11,313g
201 CS · 7.6/m
Xoreyan#0635
Yasuo · Mid
11 / 9 / 3
53.8% KP
24,375
32.2% share
14,394g
218 CS · 8.2/m
theadawong#TR1
Ashe · ADC
4 / 6 / 12
61.5% KP
15,519
20.5% share
11,696g
171 CS · 6.4/m
serhat#1223
Blitzcrank · Support
4 / 3 / 16
76.9% KP
8,653
11.4% share
9,248g
27 CS · 1/m
Red side
Victorykaka kafa calimi#meto
Vladimir · Top
2 / 4 / 6
25.8% KP
14,530
15.2% share
11,624g
227 CS · 8.5/m
Ebu Cêhil#KASSA
Wukong · Jungle
3 / 3 / 5
25.8% KP
9,165
9.6% share
11,340g
208 CS · 7.8/m
kagemaru#1729
Yone · Mid
7 / 5 / 5
38.7% KP
29,688
31.1% share
13,533g
222 CS · 8.3/m
di Lorenzo#sama
Jinx · ADC
11 / 6 / 4
48.4% KP
23,672
24.8% share
15,768g
223 CS · 8.4/m
Speedy#2828
Sylas · Support
8 / 8 / 9
54.8% KP
18,284
19.2% share
10,886g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
