Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 146 days ago
23 / 8 / 10
K / D / A
66%
Kill participation
1,525.4
Damage / min
23,305g
622.3 gold / min
30
1 placed · 10 cleared
256
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprime bursaspor#xxx
Sett · Top
9 / 9 / 7
32% KP
29,284
17.8% share
15,960g
229 CS · 6.1/m
kaka kafa calimi#meto
Talon · Jungle
23 / 8 / 10
66% KP
57,128
34.7% share
23,305g
256 CS · 6.8/m
ApoDoMaLtaN#ECEVT
Katarina · Mid
8 / 7 / 6
28% KP
28,079
17.1% share
15,689g
201 CS · 5.4/m
314159265358979#23846
Jhin · ADC
6 / 4 / 21
54% KP
37,288
22.7% share
19,408g
290 CS · 7.7/m
öldürme2000#TR1
Karma · Support
4 / 3 / 31
70% KP
12,744
7.7% share
12,863g
26 CS · 0.7/m
Red side
DefeatKayle Kid#Kayle
Brand · Top
8 / 12 / 7
48.4% KP
46,160
28.4% share
13,335g
185 CS · 4.9/m
bodyy#ariza
Graves · Jungle
4 / 11 / 10
45.2% KP
22,013
13.5% share
14,794g
254 CS · 6.8/m
Chrysalism#TR34
Annie · Mid
12 / 8 / 5
54.8% KP
48,366
29.8% share
17,045g
255 CS · 6.8/m
blood nagakiba#333
Yunara · ADC
4 / 9 / 9
41.9% KP
34,882
21.5% share
19,086g
314 CS · 8.4/m
Gumayasin#Yasin
Bard · Support
3 / 10 / 11
45.2% KP
11,073
6.8% share
11,001g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
