Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 146 days ago
9 / 9 / 17
K / D / A
48.1%
Kill participation
972.7
Damage / min
17,455g
483.5 gold / min
27
1 placed · 6 cleared
256
7.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydeco del rey#LANA
Yorick · Top
10 / 9 / 8
33.3% KP
41,431
23.4% share
15,882g
274 CS · 7.6/m
kaka kafa calimi#meto
Talon · Jungle
9 / 9 / 17
48.1% KP
35,115
19.9% share
17,455g
256 CS · 7.1/m
rabbin#872
Akshan · Mid
12 / 5 / 14
48.1% KP
36,845
20.9% share
16,219g
209 CS · 5.8/m
most hated bf#W3216
Kai'Sa · ADC
20 / 5 / 12
59.3% KP
51,195
29% share
21,668g
310 CS · 8.6/m
escanor#7xsin
Karma · Support
3 / 7 / 34
68.5% KP
12,102
6.8% share
12,225g
31 CS · 0.9/m
Red side
Defeatroman roy#sccsn
Gangplank · Top
5 / 8 / 7
34.3% KP
33,238
18.2% share
16,031g
277 CS · 7.7/m
Adebowale#3885
Ambessa · Jungle
16 / 9 / 8
68.6% KP
61,093
33.4% share
20,073g
266 CS · 7.4/m
Falling Flower#SVJ63
Zed · Mid
6 / 12 / 1
20% KP
40,161
22% share
15,939g
243 CS · 6.7/m
Womp Womp#2010
Smolder · ADC
7 / 10 / 11
51.4% KP
36,621
20% share
18,143g
264 CS · 7.3/m
kyo Ja#001
Leona · Support
1 / 15 / 18
54.3% KP
11,659
6.4% share
10,022g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
