Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Evelynn
Victory
Ranked Solo/Duo · 145 days ago
26 / 6 / 10
K / D / A
73.5%
Kill participation
1,784.9
Damage / min
19,240g
578.1 gold / min
15
4 placed · 1 cleared
205
6.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBekoAnchastre#Beko
Gnar · Top
6 / 11 / 5
26.2% KP
26,092
19.2% share
12,916g
187 CS · 5.6/m
IGoldays#IG1
Zed · Jungle
14 / 8 / 3
40.5% KP
36,347
26.8% share
18,297g
232 CS · 7/m
kickMidkid#MDKD
Qiyana · Mid
12 / 8 / 6
42.9% KP
38,817
28.6% share
16,116g
261 CS · 7.8/m
diable#BFX12
Kalista · ADC
9 / 12 / 5
33.3% KP
24,867
18.3% share
16,336g
255 CS · 7.7/m
hk33#1234
Leona · Support
1 / 10 / 19
47.6% KP
9,617
7.1% share
10,093g
30 CS · 0.9/m
Red side
Victorybelalım#1989
Garen · Top
14 / 7 / 14
57.1% KP
38,809
25.3% share
17,565g
230 CS · 6.9/m
kaka kafa calimi#meto
Evelynn · Jungle
26 / 6 / 10
73.5% KP
59,409
38.7% share
19,240g
205 CS · 6.2/m
kxllswxtch#swx
Yasuo · Mid
2 / 9 / 12
28.6% KP
13,937
9.1% share
12,027g
228 CS · 6.9/m
DH Magenâ#0101
Smolder · ADC
5 / 13 / 13
36.7% KP
28,001
18.2% share
15,018g
230 CS · 6.9/m
kurtcan03#TR1
Yuumi · Support
2 / 8 / 33
71.4% KP
13,493
8.8% share
10,390g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
