Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 144 days ago
11 / 4 / 17
K / D / A
80%
Kill participation
1,129
Damage / min
15,585g
594.5 gold / min
27
3 placed · 4 cleared
208
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFortalis#0000
Ornn · Top
1 / 6 / 8
40.9% KP
13,488
16.8% share
8,386g
183 CS · 7/m
bile bile yaktın#rdm
Viego · Jungle
7 / 10 / 7
63.6% KP
19,789
24.6% share
12,636g
181 CS · 6.9/m
k mid1#1111
Kassadin · Mid
4 / 6 / 10
63.6% KP
19,715
24.5% share
10,236g
189 CS · 7.2/m
Londie#1v9
Twitch · ADC
10 / 6 / 8
81.8% KP
21,493
26.8% share
12,883g
172 CS · 6.6/m
Furıous#TR1
Lulu · Support
0 / 7 / 10
45.5% KP
5,847
7.3% share
6,898g
34 CS · 1.3/m
Red side
VictoryLîeutenânt#9836
Anivia · Top
3 / 4 / 7
28.6% KP
12,401
12.1% share
9,495g
177 CS · 6.8/m
kaka kafa calimi#meto
Diana · Jungle
11 / 4 / 17
80% KP
29,598
28.9% share
15,585g
208 CS · 7.9/m
Katlicia#TR1
Qiyana · Mid
8 / 5 / 6
40% KP
24,454
23.9% share
12,641g
216 CS · 8.2/m
Shitsui#999
Yasuo · ADC
11 / 5 / 10
60% KP
22,344
21.8% share
14,773g
203 CS · 7.7/m
TANRININ KIRBAÇI#EASY
Karma · Support
2 / 4 / 23
71.4% KP
13,521
13.2% share
9,298g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
