Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Flex · 142 days ago
19 / 1 / 8
K / D / A
55.1%
Kill participation
1,183.9
Damage / min
17,559g
655.6 gold / min
15
1 placed · 2 cleared
226
8.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMG Akuma#TR1
Yasuo · Top
5 / 7 / 9
28.6% KP
22,061
17.9% share
13,338g
239 CS · 8.9/m
kaka kafa calimi#meto
Vayne · Jungle
19 / 1 / 8
55.1% KP
31,709
25.8% share
17,559g
226 CS · 8.4/m
siber atlet#727
Zed · Mid
8 / 6 / 4
24.5% KP
18,775
15.3% share
12,208g
192 CS · 7.2/m
PANZER OZİCİK#TR1
Jhin · ADC
9 / 7 / 13
44.9% KP
18,285
14.9% share
13,984g
172 CS · 6.4/m
Helios#812
Vel'Koz · Support
8 / 8 / 19
55.1% KP
32,129
26.1% share
10,888g
50 CS · 1.9/m
Red side
DefeatKhimaira#747
Malphite · Top
2 / 9 / 7
31% KP
15,353
18.7% share
7,927g
123 CS · 4.6/m
Migit#RSZ
Rengar · Jungle
9 / 10 / 4
44.8% KP
18,194
22.1% share
11,270g
122 CS · 4.6/m
Fuzzy#9029
Akali · Mid
7 / 9 / 2
31% KP
20,228
24.6% share
10,352g
134 CS · 5/m
VEST#vest7
Ashe · ADC
5 / 11 / 6
37.9% KP
16,031
19.5% share
11,239g
203 CS · 7.6/m
Haters#haha
Thresh · Support
6 / 10 / 14
69% KP
12,381
15.1% share
9,933g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
