Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Flex · 142 days ago
3 / 10 / 24
K / D / A
62.8%
Kill participation
519.6
Damage / min
9,775g
392.3 gold / min
37
17 placed · 2 cleared
22
0.9 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMG Akuma#TR1
Cho'Gath · Top
11 / 5 / 7
41.9% KP
33,659
27.4% share
13,186g
172 CS · 6.9/m
siber atlet#727
Lee Sin · Jungle
8 / 6 / 12
46.5% KP
17,544
14.3% share
11,812g
144 CS · 5.8/m
PANZER OZİCİK#TR1
Vladimir · Mid
4 / 2 / 2
14% KP
17,708
14.4% share
10,601g
209 CS · 8.4/m
pilot in pyjamas#5497
Kalista · ADC
17 / 8 / 9
60.5% KP
40,948
33.3% share
16,433g
175 CS · 7/m
kaka kafa calimi#meto
Rell · Support
3 / 10 / 24
62.8% KP
12,946
10.5% share
9,775g
22 CS · 0.9/m
Red side
DefeatHerun#Herun
Shen · Top
6 / 8 / 3
29% KP
24,697
23.9% share
10,159g
178 CS · 7.1/m
luctus#USPA
Hecarim · Jungle
12 / 9 / 7
61.3% KP
24,043
23.3% share
12,571g
169 CS · 6.8/m
muhammed is lier#REAL
Viktor · Mid
2 / 6 / 4
19.4% KP
27,435
26.5% share
9,619g
214 CS · 8.6/m
NDrago#TR31
Jhin · ADC
9 / 9 / 11
64.5% KP
18,547
17.9% share
11,738g
143 CS · 5.7/m
FCHWPO#TR2
Nautilus · Support
2 / 11 / 17
61.3% KP
8,615
8.3% share
8,274g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
