Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 141 days ago
18 / 3 / 12
K / D / A
75%
Kill participation
1,111.2
Damage / min
16,009g
587.8 gold / min
24
14 placed · 1 cleared
166
6.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpot#TR1
Yone · Top
7 / 5 / 7
35% KP
25,841
23.1% share
12,815g
229 CS · 8.4/m
kaka kafa calimi#meto
Lee Sin · Jungle
18 / 3 / 12
75% KP
30,262
27.1% share
16,009g
166 CS · 6.1/m
TB Azir#TR0
Azir · Mid
9 / 5 / 4
32.5% KP
29,597
26.5% share
12,916g
235 CS · 8.6/m
iü best bakkal#ecz1
Miss Fortune · ADC
5 / 5 / 5
25% KP
16,170
14.5% share
14,664g
253 CS · 9.3/m
tardis#22011
Leona · Support
1 / 8 / 18
47.5% KP
9,849
8.8% share
8,670g
25 CS · 0.9/m
Red side
DefeatSoothSayer35#EUW
Riven · Top
4 / 7 / 10
56% KP
21,109
24% share
12,214g
192 CS · 7.1/m
blessed noctis#ルナ6
Kayn · Jungle
6 / 7 / 5
44% KP
15,271
17.4% share
10,897g
175 CS · 6.4/m
kalbim soldout#111
Zoe · Mid
6 / 9 / 4
40% KP
16,271
18.5% share
10,812g
205 CS · 7.5/m
LS Cihan#TR1
Jinx · ADC
9 / 8 / 6
60% KP
32,979
37.5% share
14,311g
236 CS · 8.7/m
bendesin#9999
Soraka · Support
0 / 9 / 12
48% KP
2,288
2.6% share
7,038g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
