Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 141 days ago
11 / 8 / 10
K / D / A
75%
Kill participation
1,333.9
Damage / min
13,685g
510 gold / min
17
10 placed · 0 cleared
171
6.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHESAP BULUNAMADI#AKU
Zilean · Top
4 / 1 / 22
54.2% KP
18,976
14.6% share
9,922g
140 CS · 5.2/m
Olwex#00001
Bel'Veth · Jungle
18 / 6 / 12
62.5% KP
39,356
30.3% share
15,861g
200 CS · 7.5/m
Mew#7174
Twisted Fate · Mid
10 / 10 / 17
56.3% KP
27,367
21.1% share
12,141g
131 CS · 4.9/m
1v9 machine#2rcz9
Nilah · ADC
10 / 6 / 15
52.1% KP
23,827
18.3% share
14,659g
211 CS · 7.9/m
dobro vecer#zephx
Trundle · Support
6 / 5 / 22
58.3% KP
20,357
15.7% share
10,371g
26 CS · 1/m
Red side
DefeatkickSlimeslimeog#oglu
Garen · Top
4 / 4 / 5
32.1% KP
24,802
19.9% share
12,693g
225 CS · 8.4/m
kaka kafa calimi#meto
Lee Sin · Jungle
11 / 8 / 10
75% KP
35,793
28.7% share
13,685g
171 CS · 6.4/m
buGy#TR2
Taliyah · Mid
10 / 10 / 6
57.1% KP
33,563
26.9% share
13,389g
203 CS · 7.6/m
qweewqeqwewq#1881
Yasuo · ADC
3 / 15 / 5
28.6% KP
18,493
14.8% share
8,437g
125 CS · 4.7/m
Maodun#667
Alistar · Support
0 / 11 / 19
67.9% KP
12,003
9.6% share
7,737g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
