Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 140 days ago
2 / 9 / 4
K / D / A
50%
Kill participation
436.2
Damage / min
7,117g
297.2 gold / min
57
22 placed · 6 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat404 hot found#404
Jayce · Top
0 / 5 / 1
8.3% KP
8,702
15.7% share
7,694g
194 CS · 8.1/m
HayatıSeviyorum#Life
Viego · Jungle
4 / 6 / 1
41.7% KP
8,006
14.4% share
10,163g
166 CS · 6.9/m
OdaNobunaga#Lord
Malzahar · Mid
2 / 7 / 5
58.3% KP
15,817
28.5% share
9,060g
190 CS · 7.9/m
LULU YANIMDA KAL#2V8
Mel · ADC
4 / 11 / 3
58.3% KP
12,480
22.5% share
9,336g
154 CS · 6.4/m
kaka kafa calimi#meto
Bard · Support
2 / 9 / 4
50% KP
10,447
18.8% share
7,117g
19 CS · 0.8/m
Red side
VictorySuggarr Daddy#TR1
Malphite · Top
4 / 0 / 4
21.1% KP
15,490
17.6% share
9,092g
143 CS · 6/m
SUN GOD NİKA#TR1
Lee Sin · Jungle
13 / 1 / 7
52.6% KP
17,596
20% share
13,410g
206 CS · 8.6/m
Dragut#p4u
Ahri · Mid
6 / 4 / 9
39.5% KP
16,210
18.4% share
10,299g
174 CS · 7.3/m
Glory#3402
Kog'Maw · ADC
12 / 4 / 11
60.5% KP
30,442
34.6% share
14,425g
202 CS · 8.4/m
Eskiden İyiydim#chall
Leona · Support
3 / 3 / 15
47.4% KP
8,157
9.3% share
7,913g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
