Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Flex · 139 days ago
20 / 7 / 11
K / D / A
70.5%
Kill participation
1,622.2
Damage / min
21,402g
631 gold / min
13
1 placed · 0 cleared
269
7.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatADC DomiNatioN#0000
Aatrox · Top
2 / 10 / 8
18.9% KP
29,733
17.9% share
11,875g
229 CS · 6.8/m
10 s2ş push up#10s2ş
Briar · Jungle
10 / 11 / 13
43.4% KP
24,533
14.8% share
13,632g
132 CS · 3.9/m
Komd#029
Lissandra · Mid
6 / 7 / 6
22.6% KP
21,110
12.7% share
14,412g
301 CS · 8.9/m
RilleX#GERIV
Jhin · ADC
16 / 9 / 15
58.5% KP
42,310
25.5% share
17,237g
193 CS · 5.7/m
FB Ngolo Kanté#FBİ
Xerath · Support
19 / 8 / 19
71.7% KP
48,549
29.2% share
16,078g
91 CS · 2.7/m
Red side
Victoryhakkını verdim#00000
Garen · Top
8 / 9 / 5
29.5% KP
27,321
17.8% share
15,138g
250 CS · 7.4/m
kaka kafa calimi#meto
Ezreal · Jungle
20 / 7 / 11
70.5% KP
55,018
35.9% share
21,402g
269 CS · 7.9/m
カガチ#TR4
Vladimir · Mid
7 / 3 / 3
22.7% KP
29,609
19.3% share
16,043g
300 CS · 8.8/m
siber atlet#727
Draven · ADC
7 / 15 / 4
25% KP
24,435
15.9% share
17,245g
239 CS · 7/m
Helios#812
Vel'Koz · Support
2 / 19 / 6
18.2% KP
17,004
11.1% share
9,624g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
