Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Flex · 139 days ago
27 / 11 / 7
K / D / A
73.9%
Kill participation
2,244.7
Damage / min
21,947g
704.6 gold / min
5
4 placed · 0 cleared
266
8.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKralValley#king
Darius · Top
2 / 6 / 10
27.9% KP
16,469
11.8% share
12,435g
257 CS · 8.3/m
Yêg#7373
Graves · Jungle
13 / 6 / 12
58.1% KP
36,899
26.5% share
19,795g
293 CS · 9.4/m
CANGIL#TR1
Malzahar · Mid
3 / 11 / 14
39.5% KP
27,649
19.8% share
12,462g
254 CS · 8.2/m
GALDIRIK TURSUSU#2828
Samira · ADC
25 / 11 / 8
76.7% KP
49,812
35.7% share
23,386g
216 CS · 6.9/m
AMCINIK#3169
Nautilus · Support
0 / 12 / 18
41.9% KP
8,587
6.2% share
9,380g
29 CS · 0.9/m
Red side
DefeatOvertaker#TR2
Akali · Top
8 / 9 / 4
26.1% KP
30,941
21% share
11,548g
203 CS · 6.5/m
siber atlet#727
Lee Sin · Jungle
6 / 8 / 9
32.6% KP
13,837
9.4% share
11,306g
154 CS · 4.9/m
カガチ#TR4
Vladimir · Mid
3 / 7 / 6
19.6% KP
20,825
14.1% share
11,595g
238 CS · 7.6/m
kaka kafa calimi#meto
Kalista · ADC
27 / 11 / 7
73.9% KP
69,921
47.4% share
21,947g
266 CS · 8.5/m
amcuk14#tr3
Milio · Support
2 / 8 / 32
73.9% KP
12,044
8.2% share
11,622g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
