Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 137 days ago
9 / 10 / 12
K / D / A
55.3%
Kill participation
1,417.3
Damage / min
13,086g
510.2 gold / min
12
1 placed · 0 cleared
218
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTracy#361
Riven · Top
1 / 7 / 2
7% KP
8,163
7.4% share
8,187g
161 CS · 6.3/m
Tatsucem#Tatsu
Lee Sin · Jungle
18 / 5 / 9
62.8% KP
32,042
29.1% share
15,335g
211 CS · 8.2/m
Rashomon#ksf
Twisted Fate · Mid
6 / 6 / 17
53.5% KP
15,767
14.3% share
12,264g
165 CS · 6.4/m
Hansei#精神力
Caitlyn · ADC
17 / 9 / 12
67.4% KP
45,187
41.1% share
17,582g
163 CS · 6.4/m
İtori#TR2
Blitzcrank · Support
1 / 11 / 20
48.8% KP
8,908
8.1% share
8,797g
16 CS · 0.6/m
Red side
Defeatmeetyomaker#0205
Aatrox · Top
4 / 9 / 4
21.1% KP
11,072
11.2% share
8,671g
162 CS · 6.3/m
kaka kafa calimi#meto
Karthus · Jungle
9 / 10 / 12
55.3% KP
36,353
36.6% share
13,086g
218 CS · 8.5/m
nupex#999
Qiyana · Mid
16 / 9 / 3
50% KP
32,120
32.4% share
14,130g
166 CS · 6.5/m
GÇĞŞJKPĞFGJHKĞPF#TLWR
Twitch · ADC
7 / 9 / 5
31.6% KP
12,803
12.9% share
11,270g
158 CS · 6.2/m
プンプン#おやすみお
Janna · Support
2 / 6 / 18
52.6% KP
6,901
7% share
8,236g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
