Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 131 days ago
20 / 2 / 6
K / D / A
70.3%
Kill participation
1,633.8
Damage / min
17,418g
753.5 gold / min
23
3 placed · 2 cleared
238
10.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatErim#Erim
Ornn · Top
4 / 5 / 5
39.1% KP
21,244
23.9% share
8,407g
148 CS · 6.4/m
Sonne#Kill
Elise · Jungle
5 / 6 / 5
43.5% KP
13,686
15.4% share
9,854g
143 CS · 6.2/m
riccio#pasha
Tristana · Mid
6 / 8 / 4
43.5% KP
26,439
29.8% share
11,657g
166 CS · 7.2/m
i will cherish u#4GET十
Samira · ADC
8 / 8 / 4
52.2% KP
19,096
21.5% share
11,201g
178 CS · 7.7/m
coolman34#havli
Nautilus · Support
0 / 10 / 13
56.5% KP
8,237
9.3% share
6,394g
20 CS · 0.9/m
Red side
Victorybenna pacam#88888
Zaahen · Top
2 / 5 / 3
13.5% KP
16,821
16% share
9,194g
159 CS · 6.9/m
kaka kafa calimi#meto
Graves · Jungle
20 / 2 / 6
70.3% KP
37,769
36% share
17,418g
238 CS · 10.3/m
Muchin#rain
Tryndamere · Mid
4 / 6 / 3
18.9% KP
15,665
14.9% share
10,360g
177 CS · 7.7/m
Sandor Clegane#15703
Zeri · ADC
8 / 5 / 11
51.4% KP
20,398
19.5% share
11,531g
154 CS · 6.7/m
xBraVERS#1207
Karma · Support
3 / 5 / 19
59.5% KP
14,203
13.5% share
9,081g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
