Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 131 days ago
12 / 2 / 2
K / D / A
48.3%
Kill participation
927.9
Damage / min
12,580g
583.8 gold / min
16
1 placed · 4 cleared
179
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatulti bas yakup#shen
Volibear · Top
3 / 5 / 1
21.1% KP
7,677
14.1% share
6,982g
123 CS · 5.7/m
RUHVURUSUP#mt2
Hecarim · Jungle
5 / 9 / 2
36.8% KP
10,859
20% share
8,406g
144 CS · 6.7/m
Femboy Zac#UwU
Hwei · Mid
6 / 4 / 2
42.1% KP
14,101
25.9% share
10,568g
178 CS · 8.3/m
BerK1#00000
Jinx · ADC
4 / 5 / 6
52.6% KP
12,764
23.5% share
8,844g
143 CS · 6.6/m
Kaytan#EKAos
Senna · Support
1 / 6 / 13
73.7% KP
8,996
16.5% share
7,088g
25 CS · 1.2/m
Red side
VictorypR1me#1v9
Rumble · Top
6 / 1 / 2
27.6% KP
15,344
19.2% share
9,500g
162 CS · 7.5/m
kaka kafa calimi#meto
Graves · Jungle
12 / 2 / 2
48.3% KP
19,997
25% share
12,580g
179 CS · 8.3/m
Muchin#rain
Tryndamere · Mid
2 / 7 / 5
24.1% KP
14,070
17.6% share
9,076g
174 CS · 8.1/m
senfex ad acc#king
Kog'Maw · ADC
8 / 4 / 5
44.8% KP
26,152
32.7% share
12,937g
180 CS · 8.4/m
Bukroshee#神です
Milio · Support
1 / 5 / 17
62.1% KP
4,427
5.5% share
7,875g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
