Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 131 days ago
5 / 8 / 3
K / D / A
47.1%
Kill participation
676.1
Damage / min
10,529g
375.8 gold / min
20
2 placed · 3 cleared
147
5.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAgent Torture#TR1
Sion · Top
2 / 4 / 1
17.6% KP
20,619
24.3% share
11,525g
281 CS · 10/m
kaka kafa calimi#meto
Nidalee · Jungle
5 / 8 / 3
47.1% KP
18,942
22.4% share
10,529g
147 CS · 5.2/m
Arkadan DESTEK#Trş
Naafiri · Mid
4 / 10 / 3
41.2% KP
15,290
18.1% share
10,521g
217 CS · 7.7/m
Zireael#Elder
Brand · ADC
5 / 6 / 5
58.8% KP
25,494
30.1% share
12,923g
228 CS · 8.1/m
coMbLey#TR1
Nautilus · Support
1 / 8 / 6
41.2% KP
4,354
5.1% share
6,972g
37 CS · 1.3/m
Red side
VictoryErim#Erim
Ornn · Top
2 / 1 / 11
36.1% KP
24,984
18.2% share
10,151g
201 CS · 7.2/m
emre#kisa
Master Yi · Jungle
13 / 4 / 11
66.7% KP
37,751
27.5% share
15,396g
237 CS · 8.5/m
torba#3169
Ziggs · Mid
11 / 1 / 8
52.8% KP
38,808
28.3% share
14,726g
245 CS · 8.7/m
4562386582569856#UwU
Draven · ADC
3 / 5 / 11
38.9% KP
15,100
11% share
15,957g
215 CS · 7.7/m
Saki#Medic
Zoe · Support
7 / 6 / 13
55.6% KP
20,721
15.1% share
11,351g
63 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
