Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 131 days ago
11 / 8 / 2
K / D / A
36.1%
Kill participation
1,064.8
Damage / min
14,234g
570.9 gold / min
14
2 placed · 0 cleared
202
8.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKinthsa#6821
Kennen · Top
6 / 3 / 6
33.3% KP
19,572
20.5% share
10,924g
187 CS · 7.5/m
kaka kafa calimi#meto
Talon · Jungle
11 / 8 / 2
36.1% KP
26,548
27.8% share
14,234g
202 CS · 8.1/m
RAPHİNHA#BFC
Irelia · Mid
7 / 3 / 4
30.6% KP
21,355
22.4% share
12,132g
259 CS · 10.4/m
Losing Interest#Aek
Ezreal · ADC
9 / 4 / 7
44.4% KP
21,163
22.2% share
13,427g
215 CS · 8.6/m
ItzOnlySpeed#TR1
Thresh · Support
3 / 6 / 14
47.2% KP
6,810
7.1% share
8,624g
22 CS · 0.9/m
Red side
DefeatCanerFakerDopa#TR31
Maokai · Top
1 / 2 / 5
25% KP
9,458
11.7% share
7,860g
180 CS · 7.2/m
Sinirhastası#3131
Rengar · Jungle
6 / 10 / 6
50% KP
15,327
19% share
11,658g
147 CS · 5.9/m
5864#TR1
Zed · Mid
2 / 5 / 6
33.3% KP
14,405
17.9% share
10,143g
206 CS · 8.3/m
vanilya#pure
Jhin · ADC
10 / 8 / 6
66.7% KP
17,312
21.5% share
12,496g
192 CS · 7.7/m
Kicktv PyrisT#123
Brand · Support
5 / 12 / 14
79.2% KP
24,146
29.9% share
9,111g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
