Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 131 days ago
6 / 7 / 9
K / D / A
62.5%
Kill participation
719.7
Damage / min
10,448g
500.3 gold / min
17
3 placed · 2 cleared
151
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAhmak ıslatan#ILMYD
Akali · Top
2 / 9 / 5
29.2% KP
11,513
15.2% share
6,280g
95 CS · 4.5/m
kaka kafa calimi#meto
Talon · Jungle
6 / 7 / 9
62.5% KP
15,030
19.9% share
10,448g
151 CS · 7.2/m
Raayk#ZED
Zed · Mid
6 / 7 / 4
41.7% KP
16,798
22.2% share
10,088g
146 CS · 7/m
Alistair Overeem#force
Ezreal · ADC
7 / 8 / 5
50% KP
21,875
28.9% share
11,186g
145 CS · 6.9/m
Taro#Buse
Nautilus · Support
3 / 7 / 11
58.3% KP
10,405
13.8% share
6,320g
18 CS · 0.9/m
Red side
VictoryRule of Thirds#333
Vayne · Top
6 / 3 / 8
36.8% KP
20,076
24.2% share
10,834g
179 CS · 8.6/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
8 / 7 / 8
42.1% KP
14,851
17.9% share
9,948g
127 CS · 6.1/m
FefekanDede#ITU
Viktor · Mid
6 / 2 / 8
36.8% KP
11,209
13.5% share
9,548g
152 CS · 7.3/m
phalos#TR99
Zeri · ADC
16 / 6 / 5
55.3% KP
28,007
33.8% share
15,132g
189 CS · 9.1/m
Charlie#P4P
Tahm Kench · Support
2 / 6 / 19
55.3% KP
8,794
10.6% share
7,901g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
