Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 131 days ago
10 / 6 / 8
K / D / A
69.2%
Kill participation
1,048.1
Damage / min
15,739g
547.1 gold / min
37
5 placed · 5 cleared
223
7.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryghost of you#emo
Garen · Top
4 / 8 / 3
15.9% KP
15,527
11.5% share
12,019g
222 CS · 7.7/m
Mrb Ben Cooput#GOAT
Aatrox · Jungle
9 / 3 / 6
34.1% KP
12,116
9% share
14,299g
265 CS · 9.2/m
Pablo Montana#pab
Xerath · Mid
16 / 2 / 8
54.5% KP
59,410
44% share
16,811g
230 CS · 8/m
kekli#sote
Vel'Koz · ADC
5 / 8 / 15
45.5% KP
28,534
21.1% share
11,673g
161 CS · 5.6/m
toxin#123
Bard · Support
10 / 5 / 16
59.1% KP
19,544
14.5% share
11,349g
23 CS · 0.8/m
Red side
DefeatŞEF SAİT#RNDM
K'Sante · Top
4 / 7 / 5
34.6% KP
21,026
19.2% share
9,861g
185 CS · 6.4/m
kaka kafa calimi#meto
Graves · Jungle
10 / 6 / 8
69.2% KP
30,149
27.5% share
15,739g
223 CS · 7.8/m
eviscerating#999
Viktor · Mid
5 / 5 / 10
57.7% KP
29,357
26.8% share
12,313g
194 CS · 6.7/m
selo fun acc#1337
Senna · ADC
4 / 17 / 10
53.8% KP
20,608
18.8% share
10,395g
130 CS · 4.5/m
Area T Rex#0305
Seraphine · Support
3 / 9 / 9
46.2% KP
8,574
7.8% share
8,566g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
