Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 129 days ago
6 / 11 / 7
K / D / A
30.2%
Kill participation
1,198.6
Damage / min
12,460g
448.2 gold / min
14
8 placed · 1 cleared
195
7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalphazero#4000
Zaahen · Top
17 / 5 / 5
51.2% KP
50,385
34.5% share
16,163g
225 CS · 8.1/m
Zero Sugar Dogus#361
Nocturne · Jungle
6 / 6 / 14
46.5% KP
21,426
14.7% share
12,182g
160 CS · 5.8/m
kaka kafa calimi#meto
Ahri · Mid
6 / 11 / 7
30.2% KP
33,321
22.8% share
12,460g
195 CS · 7/m
insomnia#7788
Jhin · ADC
14 / 6 / 7
48.8% KP
32,029
21.9% share
15,403g
214 CS · 7.7/m
angeldust#baris
Yuumi · Support
0 / 4 / 24
55.8% KP
8,800
6% share
8,447g
16 CS · 0.6/m
Red side
Defeatneyse#TrTr1
Sett · Top
4 / 7 / 7
34.4% KP
32,608
28.1% share
11,234g
160 CS · 5.8/m
Rough#3550
Graves · Jungle
8 / 7 / 6
43.8% KP
25,757
22.2% share
14,653g
238 CS · 8.6/m
Mew#7174
Sylas · Mid
13 / 9 / 6
59.4% KP
32,193
27.8% share
12,714g
163 CS · 5.9/m
rokettube#com
Senna · ADC
4 / 9 / 6
31.3% KP
17,311
14.9% share
11,489g
165 CS · 5.9/m
Q Tutmuyo#5448
Janna · Support
3 / 11 / 14
53.1% KP
8,081
7% share
8,828g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
