Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 128 days ago
3 / 11 / 22
K / D / A
55.6%
Kill participation
526.1
Damage / min
12,875g
326.8 gold / min
138
54 placed · 13 cleared
32
0.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGözlükFetişimVar#Shen
Shen · Top
8 / 7 / 20
52.8% KP
48,882
22.6% share
16,717g
244 CS · 6.2/m
Synthol#0606
Diana · Jungle
16 / 6 / 26
79.2% KP
70,373
32.5% share
23,651g
341 CS · 8.7/m
raveya#沸騰する
Yasuo · Mid
13 / 11 / 19
60.4% KP
37,566
17.4% share
16,844g
228 CS · 5.8/m
Hazer#ЯЯЯЯЯ
Samira · ADC
13 / 14 / 10
43.4% KP
45,430
21% share
18,360g
230 CS · 5.8/m
focus#turk
Janna · Support
3 / 7 / 39
79.2% KP
14,099
6.5% share
12,847g
44 CS · 1.1/m
Red side
VictoryHaze#3016
Vladimir · Top
12 / 6 / 18
66.7% KP
64,993
30.9% share
20,160g
341 CS · 8.7/m
BuenosDias#3434
Wukong · Jungle
7 / 12 / 19
57.8% KP
32,733
15.5% share
15,583g
238 CS · 6/m
Nice To Feed You#nnnnn
Lissandra · Mid
7 / 14 / 8
33.3% KP
48,283
22.9% share
17,702g
322 CS · 8.2/m
so into you#nvm
Vayne · ADC
16 / 10 / 13
64.4% KP
43,884
20.8% share
21,200g
292 CS · 7.4/m
kaka kafa calimi#meto
Bard · Support
3 / 11 / 22
55.6% KP
20,729
9.8% share
12,875g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
