Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 128 days ago
12 / 9 / 3
K / D / A
53.6%
Kill participation
1,406.4
Damage / min
14,318g
548.6 gold / min
11
7 placed · 0 cleared
176
6.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapo1#toxic
Kayle · Top
9 / 6 / 4
46.4% KP
18,837
20.6% share
11,717g
192 CS · 7.4/m
gggggggg#9595
Lee Sin · Jungle
5 / 7 / 7
42.9% KP
11,587
12.6% share
10,571g
165 CS · 6.3/m
kaka kafa calimi#meto
Zed · Mid
12 / 9 / 3
53.6% KP
36,706
40.1% share
14,318g
176 CS · 6.7/m
Shasho#4444
Ezreal · ADC
2 / 6 / 3
17.9% KP
18,338
20% share
9,286g
188 CS · 7.2/m
montes#que
Leona · Support
0 / 13 / 6
21.4% KP
6,142
6.7% share
6,394g
23 CS · 0.9/m
Red side
Victorygrey#876
Cassiopeia · Top
4 / 12 / 6
24.4% KP
20,379
18.9% share
9,505g
170 CS · 6.5/m
Zigot Napıyon Ya#3xT
Graves · Jungle
11 / 4 / 13
58.5% KP
23,965
22.2% share
14,298g
227 CS · 8.7/m
Kâim Bey#TR1
Anivia · Mid
11 / 4 / 10
51.2% KP
23,770
22% share
12,355g
190 CS · 7.3/m
AIZEL#ATRUM
Kai'Sa · ADC
12 / 3 / 15
65.9% KP
26,840
24.9% share
16,705g
204 CS · 7.8/m
KadınPazarlayıcı#hyak
Blitzcrank · Support
3 / 5 / 24
65.9% KP
12,882
11.9% share
10,235g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
