Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 128 days ago
3 / 6 / 6
K / D / A
75%
Kill participation
521.4
Damage / min
9,288g
392.7 gold / min
21
11 placed · 2 cleared
169
7.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypast lives#ˉˉˉˉ
Jax · Top
16 / 2 / 2
66.7% KP
32,521
44.2% share
16,200g
226 CS · 9.6/m
lacyselle#moon
Kha'Zix · Jungle
3 / 2 / 0
11.1% KP
6,441
8.8% share
10,051g
210 CS · 8.9/m
Zireael#Elder
Syndra · Mid
5 / 3 / 5
37% KP
22,374
30.4% share
11,526g
237 CS · 10/m
THE BEST S#120
Ezreal · ADC
3 / 2 / 4
25.9% KP
8,520
11.6% share
9,312g
185 CS · 7.8/m
richardthekiller#NR1
Milio · Support
0 / 3 / 11
40.7% KP
3,681
5% share
7,141g
22 CS · 0.9/m
Red side
Defeatece s kitten#ece
Mordekaiser · Top
1 / 9 / 1
16.7% KP
10,788
19.1% share
6,660g
132 CS · 5.6/m
kaka kafa calimi#meto
Lee Sin · Jungle
3 / 6 / 6
75% KP
12,332
21.8% share
9,288g
169 CS · 7.1/m
Mentalist#FALL
Kayle · Mid
2 / 3 / 0
16.7% KP
5,398
9.5% share
10,006g
209 CS · 8.8/m
Crow#nocap
Sivir · ADC
6 / 5 / 3
75% KP
21,510
38% share
14,124g
231 CS · 9.8/m
eyluleyluleylul#eylul
Yuumi · Support
0 / 4 / 9
75% KP
6,586
11.6% share
7,829g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
