Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 128 days ago
7 / 8 / 7
K / D / A
42.4%
Kill participation
1,275.3
Damage / min
13,077g
533.8 gold / min
8
5 placed · 1 cleared
191
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2012#null
K'Sante · Top
2 / 5 / 1
10.7% KP
10,058
12.6% share
8,345g
178 CS · 7.3/m
1v9 acc#mhm
Viego · Jungle
7 / 5 / 2
32.1% KP
12,528
15.7% share
10,855g
189 CS · 7.7/m
lacyselle#moon
Naafiri · Mid
12 / 9 / 4
57.1% KP
26,655
33.3% share
11,475g
156 CS · 6.4/m
mihay fkn#lovna
Corki · ADC
4 / 8 / 8
42.9% KP
20,035
25% share
10,051g
158 CS · 6.4/m
SKO GAVARI#TR11
Fiddlesticks · Support
3 / 6 / 16
67.9% KP
10,738
13.4% share
8,341g
24 CS · 1/m
Red side
Victorytuğçeye aşığım#ntt
Kayle · Top
3 / 3 / 7
30.3% KP
22,509
20.6% share
11,527g
223 CS · 9.1/m
BuenosDias#3434
Master Yi · Jungle
10 / 4 / 6
48.5% KP
20,891
19.1% share
12,842g
159 CS · 6.5/m
DH Kurama#TR330
Sylas · Mid
11 / 8 / 9
60.6% KP
28,289
25.8% share
12,261g
159 CS · 6.5/m
kaka kafa calimi#meto
Kog'Maw · ADC
7 / 8 / 7
42.4% KP
31,246
28.5% share
13,077g
191 CS · 7.8/m
Charlie#P4P
Lulu · Support
2 / 6 / 15
51.5% KP
6,566
6% share
8,316g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
