Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 126 days ago
6 / 1 / 6
K / D / A
48%
Kill participation
636.9
Damage / min
12,963g
520.3 gold / min
19
3 placed · 3 cleared
228
9.2 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNiko Ryu#TR1
Gnar · Top
3 / 7 / 7
40% KP
12,841
17.3% share
11,508g
171 CS · 6.9/m
kaka kafa calimi#meto
Qiyana · Jungle
6 / 1 / 6
48% KP
15,870
21.4% share
12,963g
228 CS · 9.2/m
LUKA#G0D
Jayce · Mid
10 / 3 / 7
68% KP
24,641
33.3% share
13,537g
236 CS · 9.5/m
xrawz732381#xxx
Swain · ADC
4 / 4 / 10
56% KP
14,982
20.2% share
11,783g
208 CS · 8.3/m
Emix#Gala
Janna · Support
2 / 2 / 18
80% KP
5,693
7.7% share
7,782g
21 CS · 0.8/m
Red side
DefeatShaco in Peace#TR1
Malphite · Top
6 / 4 / 2
47.1% KP
16,212
24.1% share
9,933g
157 CS · 6.3/m
deXpair#RANK1
Diana · Jungle
3 / 5 / 7
58.8% KP
15,606
23.2% share
10,424g
212 CS · 8.5/m
eti 73#733
Irelia · Mid
3 / 6 / 4
41.2% KP
13,024
19.4% share
10,313g
224 CS · 9/m
Muchin#rain
Jinx · ADC
4 / 5 / 2
35.3% KP
18,067
26.9% share
12,313g
248 CS · 10/m
capoyucokseviyom#şşşşş
Lulu · Support
1 / 5 / 4
29.4% KP
4,284
6.4% share
6,807g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
