Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 124 days ago
9 / 12 / 8
K / D / A
68%
Kill participation
1,130.8
Damage / min
14,457g
521.9 gold / min
25
1 placed · 6 cleared
185
6.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysunken#jg00
Pantheon · Top
3 / 7 / 10
27.1% KP
15,893
12.6% share
9,832g
145 CS · 5.2/m
IIII123#123
Taliyah · Jungle
25 / 3 / 9
70.8% KP
42,848
34% share
18,682g
237 CS · 8.6/m
TrissMerigoId#Triss
Orianna · Mid
5 / 4 / 18
47.9% KP
16,934
13.4% share
12,835g
232 CS · 8.4/m
cantankerous#hwr
Draven · ADC
15 / 6 / 8
47.9% KP
44,512
35.4% share
20,775g
244 CS · 8.8/m
Quentin#mvp
Soraka · Support
0 / 5 / 26
54.2% KP
5,719
4.5% share
8,777g
23 CS · 0.8/m
Red side
DefeatBastonRhymes#Gucci
Urgot · Top
4 / 8 / 4
32% KP
13,299
14.1% share
10,153g
171 CS · 6.2/m
kaka kafa calimi#meto
Graves · Jungle
9 / 12 / 8
68% KP
31,323
33.1% share
14,457g
185 CS · 6.7/m
KROSAKI#4646
Lux · Mid
5 / 9 / 2
28% KP
20,324
21.5% share
11,703g
227 CS · 8.2/m
Keenex#ROX
Aphelios · ADC
6 / 10 / 6
48% KP
20,379
21.5% share
11,910g
185 CS · 6.7/m
İÇERİM ŞARABI#NTC
Thresh · Support
1 / 9 / 10
44% KP
9,295
9.8% share
7,133g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
