Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 122 days ago
10 / 5 / 7
K / D / A
37.8%
Kill participation
812.2
Damage / min
14,937g
592.7 gold / min
17
1 placed · 4 cleared
206
8.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryruanruanruan#397
Jayce · Top
7 / 4 / 8
33.3% KP
22,317
18.3% share
11,145g
165 CS · 6.5/m
kaka kafa calimi#meto
Graves · Jungle
10 / 5 / 7
37.8% KP
20,467
16.8% share
14,937g
206 CS · 8.2/m
Alex Mercer#1v9
Diana · Mid
5 / 7 / 13
40% KP
24,994
20.5% share
11,186g
137 CS · 5.4/m
sakasiz#saka
Kai'Sa · ADC
7 / 4 / 6
28.9% KP
21,209
17.4% share
13,857g
216 CS · 8.6/m
أتاتورك#221
Katarina · Support
16 / 9 / 9
55.6% KP
32,648
26.8% share
14,152g
59 CS · 2.3/m
Red side
DefeatBoldenSup#0406
Malphite · Top
3 / 8 / 8
39.3% KP
16,870
21.1% share
8,329g
134 CS · 5.3/m
eyluleyluleylul#eylul
Rek'Sai · Jungle
8 / 7 / 8
57.1% KP
21,521
26.9% share
11,571g
164 CS · 6.5/m
RUHVURUSUP#mt2
Akali · Mid
7 / 9 / 3
35.7% KP
20,341
25.4% share
10,557g
180 CS · 7.1/m
Sandor Clegane#15703
Varus · ADC
6 / 12 / 4
35.7% KP
15,975
20% share
11,425g
163 CS · 6.5/m
so into you#nvm
Zilean · Support
4 / 9 / 12
57.1% KP
5,320
6.6% share
8,337g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
