Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Flex · 122 days ago
20 / 9 / 4
K / D / A
70.6%
Kill participation
1,766.9
Damage / min
15,663g
595.9 gold / min
22
9 placed · 3 cleared
193
7.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOvertaker#TR2
Garen · Top
3 / 7 / 4
20.6% KP
8,224
7.7% share
7,911g
110 CS · 4.2/m
M3B#ADGOD
Sylas · Jungle
3 / 4 / 11
41.2% KP
14,925
13.9% share
10,776g
193 CS · 7.3/m
siber atlet#727
Yone · Mid
7 / 5 / 3
29.4% KP
26,157
24.4% share
12,166g
224 CS · 8.5/m
kaka kafa calimi#meto
Kog'Maw · ADC
20 / 9 / 4
70.6% KP
46,440
43.3% share
15,663g
193 CS · 7.3/m
son amcuk plak1#tr3
Lulu · Support
1 / 7 / 24
73.5% KP
11,495
10.7% share
8,521g
21 CS · 0.8/m
Red side
VictoryOsin STEEL SHADE#vamos
Camille · Top
5 / 4 / 13
56.3% KP
24,270
23.7% share
11,907g
187 CS · 7.1/m
iru#彼岸花
Diana · Jungle
3 / 5 / 5
25% KP
10,145
9.9% share
9,161g
155 CS · 5.9/m
gülüsler sahte#wiaXD
Kassadin · Mid
6 / 7 / 1
21.9% KP
15,544
15.2% share
10,763g
174 CS · 6.6/m
qwewqrsad2#1111
Draven · ADC
17 / 11 / 6
71.9% KP
44,379
43.3% share
20,485g
209 CS · 8/m
xdx82ux2jzx8wux9#xdd
Nami · Support
1 / 7 / 16
53.1% KP
8,220
8% share
8,049g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
