Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 121 days ago
5 / 7 / 7
K / D / A
46.2%
Kill participation
673.7
Damage / min
10,385g
429.7 gold / min
8
1 placed · 1 cleared
181
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClarint#1804
Gnar · Top
1 / 4 / 9
38.5% KP
13,623
16.1% share
7,011g
126 CS · 5.2/m
kaka kafa calimi#meto
Graves · Jungle
5 / 7 / 7
46.2% KP
16,282
19.2% share
10,385g
181 CS · 7.5/m
LARPLARPSAHUR#oushi
Kassadin · Mid
6 / 3 / 5
42.3% KP
19,018
22.5% share
11,096g
206 CS · 8.5/m
kızgın döldanlık#333
Kog'Maw · ADC
13 / 12 / 7
76.9% KP
30,309
35.8% share
11,831g
113 CS · 4.7/m
UMUDO#3535
Lulu · Support
1 / 12 / 17
69.2% KP
5,460
6.4% share
6,776g
12 CS · 0.5/m
Red side
VictoryBMW M POWER#Aley
Zilean · Top
1 / 2 / 9
26.3% KP
10,615
11% share
10,152g
187 CS · 7.7/m
calabria#xynv
Viego · Jungle
16 / 1 / 2
47.4% KP
13,010
13.5% share
14,824g
240 CS · 9.9/m
hicbiri#00000
Smolder · Mid
2 / 4 / 4
15.8% KP
17,865
18.5% share
9,169g
180 CS · 7.4/m
LancedaN#23142
Draven · ADC
19 / 7 / 8
71.1% KP
45,545
47.2% share
17,309g
201 CS · 8.3/m
folseman#TR1
Leona · Support
0 / 12 / 21
55.3% KP
9,455
9.8% share
7,441g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
