Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 120 days ago
26 / 9 / 3
K / D / A
80.6%
Kill participation
1,551.5
Damage / min
24,426g
678.8 gold / min
23
1 placed · 4 cleared
252
7 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatold kayle1#monte
Mordekaiser · Top
15 / 6 / 8
56.1% KP
42,163
28.4% share
16,266g
226 CS · 6.3/m
3ldrichh Sama#JKING
Rengar · Jungle
7 / 11 / 4
26.8% KP
33,417
22.5% share
15,746g
279 CS · 7.8/m
outmind#TR1
LeBlanc · Mid
15 / 6 / 7
53.7% KP
42,311
28.5% share
17,748g
252 CS · 7/m
SaglamsaLassa#1111
Senna · ADC
2 / 7 / 14
39% KP
19,963
13.5% share
13,771g
189 CS · 5.3/m
Acr0batt#TR1
Janna · Support
2 / 6 / 15
41.5% KP
10,481
7.1% share
9,691g
33 CS · 0.9/m
Red side
Victorysck my dck#0003
Irelia · Top
3 / 12 / 2
13.9% KP
30,001
18.1% share
15,182g
342 CS · 9.5/m
kaka kafa calimi#meto
Graves · Jungle
26 / 9 / 3
80.6% KP
55,828
33.8% share
24,426g
252 CS · 7/m
roman roy#sccsn
Vel'Koz · Mid
2 / 6 / 14
44.4% KP
33,437
20.2% share
12,297g
224 CS · 6.2/m
ColdPalmer#TR2
Miss Fortune · ADC
5 / 5 / 13
50% KP
30,633
18.5% share
16,562g
292 CS · 8.1/m
hicbiri#00000
Sona · Support
0 / 9 / 23
63.9% KP
15,421
9.3% share
10,583g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
