Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 118 days ago
5 / 13 / 12
K / D / A
47.2%
Kill participation
883.3
Damage / min
16,847g
451.3 gold / min
32
2 placed · 6 cleared
247
6.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
3
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRedWriter#TR1
Vladimir · Top
3 / 5 / 3
16.7% KP
19,922
14.3% share
12,268g
254 CS · 6.8/m
kaka kafa calimi#meto
Qiyana · Jungle
5 / 13 / 12
47.2% KP
32,976
23.7% share
16,847g
247 CS · 6.6/m
drysahara#düdük
Diana · Mid
9 / 12 / 9
50% KP
32,971
23.7% share
14,282g
197 CS · 5.3/m
Scary Movie#Six
Samira · ADC
16 / 12 / 5
58.3% KP
38,265
27.5% share
21,075g
295 CS · 7.9/m
eviscerating#999
Leona · Support
3 / 10 / 23
72.2% KP
15,000
10.8% share
13,075g
27 CS · 0.7/m
Red side
VictoryNehmir1#NEH
Karma · Top
7 / 8 / 26
63.5% KP
34,328
19.2% share
15,354g
194 CS · 5.2/m
yeshy#RKD
Graves · Jungle
20 / 6 / 12
61.5% KP
46,986
26.3% share
21,154g
283 CS · 7.6/m
CØME VS#TR1
Azir · Mid
9 / 7 / 14
44.2% KP
39,212
22% share
17,733g
284 CS · 7.6/m
TrissMerigoId#Triss
Aphelios · ADC
13 / 6 / 14
51.9% KP
45,274
25.4% share
21,085g
273 CS · 7.3/m
Hephai#404
Seraphine · Support
3 / 9 / 30
63.5% KP
12,635
7.1% share
12,222g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
