Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Flex · 117 days ago
13 / 2 / 5
K / D / A
60%
Kill participation
937
Damage / min
12,462g
611.4 gold / min
12
2 placed · 0 cleared
196
9.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysiber atlet#727
Gangplank · Top
3 / 2 / 3
20% KP
10,745
15.5% share
9,144g
169 CS · 8.3/m
kaka kafa calimi#meto
Diana · Jungle
13 / 2 / 5
60% KP
19,100
27.5% share
12,462g
196 CS · 9.6/m
Puca#ali
Yasuo · Mid
9 / 3 / 6
50% KP
22,165
31.9% share
12,006g
192 CS · 9.4/m
pilot in pyjamas#5497
Miss Fortune · ADC
4 / 3 / 9
43.3% KP
12,420
17.9% share
9,165g
164 CS · 8/m
son amcuk plak1#tr3
Nami · Support
1 / 3 / 13
46.7% KP
5,004
7.2% share
6,070g
27 CS · 1.3/m
Red side
DefeatKğrt katili#3131
Volibear · Top
2 / 6 / 0
15.4% KP
11,089
25.7% share
7,571g
180 CS · 8.8/m
A Ł U C A R D#KONT
Viego · Jungle
4 / 5 / 2
46.2% KP
8,454
19.6% share
8,897g
128 CS · 6.3/m
marceline#hll
Lux · Mid
3 / 9 / 2
38.5% KP
5,229
12.1% share
7,035g
136 CS · 6.7/m
embrace ur pain#666z
Varus · ADC
4 / 6 / 1
38.5% KP
16,227
37.6% share
8,475g
164 CS · 8/m
iunaria#GERGO
Milio · Support
0 / 5 / 4
30.8% KP
2,103
4.9% share
4,905g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
