Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Summoner's Rift · 115 days ago
12 / 6 / 12
K / D / A
55.8%
Kill participation
1,093.4
Damage / min
15,252g
628.9 gold / min
22
2 placed · 3 cleared
195
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatetkisiz eleman#TR1
K'Sante · Top
1 / 8 / 3
21.1% KP
15,264
24.2% share
7,830g
182 CS · 7.5/m
c0nstantine#3131
Wukong · Jungle
5 / 9 / 7
63.2% KP
10,792
17.1% share
9,908g
136 CS · 5.6/m
Kvaratskhelia31#TR1
Malphite · Mid
5 / 10 / 4
47.4% KP
11,458
18.2% share
9,477g
165 CS · 6.8/m
Caladrial#024
Kai'Sa · ADC
7 / 7 / 3
52.6% KP
18,344
29.1% share
13,159g
197 CS · 8.1/m
Szymański31#TR1
Blitzcrank · Support
1 / 9 / 7
42.1% KP
7,239
11.5% share
6,087g
23 CS · 0.9/m
Red side
VictoryErim#Erim
Ornn · Top
3 / 1 / 14
39.5% KP
17,365
16% share
9,734g
179 CS · 7.4/m
kaka kafa calimi#meto
Talon · Jungle
12 / 6 / 12
55.8% KP
26,515
24.5% share
15,252g
195 CS · 8/m
ELAK#XXXXX
Galio · Mid
19 / 2 / 8
62.8% KP
29,786
27.5% share
15,360g
218 CS · 9/m
urf aram arena#etme1
Smolder · ADC
9 / 6 / 11
46.5% KP
25,104
23.2% share
14,139g
205 CS · 8.5/m
Chrysalism#TR34
Shaco · Support
0 / 4 / 15
34.9% KP
9,557
8.8% share
7,047g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
