Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Summoner's Rift · 115 days ago
3 / 7 / 7
K / D / A
52.6%
Kill participation
680.5
Damage / min
13,366g
416.8 gold / min
19
2 placed · 2 cleared
205
6.4 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatErim#Erim
Varus · Top
0 / 6 / 2
10.5% KP
10,167
10.7% share
9,887g
247 CS · 7.7/m
kaka kafa calimi#meto
Zed · Jungle
3 / 7 / 7
52.6% KP
21,821
22.9% share
13,366g
205 CS · 6.4/m
ELAK#XXXXX
Galio · Mid
3 / 5 / 3
31.6% KP
10,874
11.4% share
13,098g
267 CS · 8.3/m
urf aram arena#etme1
Syndra · ADC
9 / 7 / 5
73.7% KP
31,676
33.3% share
17,718g
267 CS · 8.3/m
Chrysalism#TR34
Zoe · Support
4 / 6 / 9
68.4% KP
20,628
21.7% share
10,025g
56 CS · 1.7/m
Red side
Victorydc gg outplay#king
Aatrox · Top
2 / 3 / 7
29% KP
13,531
15.9% share
11,553g
214 CS · 6.7/m
dc gg outplay#OUT
Sylas · Jungle
11 / 1 / 13
77.4% KP
29,861
35.1% share
17,314g
235 CS · 7.3/m
dc gg outplay#note
Yasuo · Mid
13 / 4 / 4
54.8% KP
20,602
24.2% share
17,370g
270 CS · 8.4/m
dc gg outplay#zeri
Kai'Sa · ADC
3 / 6 / 7
32.3% KP
15,446
18.2% share
13,320g
250 CS · 7.8/m
dc gg outplay#tetsu
Leona · Support
2 / 5 / 11
41.9% KP
5,561
6.5% share
8,831g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
