Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Summoner's Rift · 115 days ago
7 / 5 / 8
K / D / A
45.5%
Kill participation
963.6
Damage / min
12,373g
481.4 gold / min
13
1 placed · 1 cleared
176
6.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRugu#salvo
Mel · Top
4 / 9 / 5
27.3% KP
16,927
15% share
9,146g
177 CS · 6.9/m
kaka kafa calimi#meto
Graves · Jungle
7 / 5 / 8
45.5% KP
24,764
22% share
12,373g
176 CS · 6.8/m
Charlie#P4P
Jayce · Mid
8 / 8 / 5
39.4% KP
33,491
29.7% share
14,481g
191 CS · 7.4/m
no1#337
Ashe · ADC
9 / 5 / 8
51.5% KP
19,055
16.9% share
12,894g
204 CS · 7.9/m
god complex#misa
Seraphine · Support
5 / 2 / 15
60.6% KP
18,411
16.3% share
9,507g
28 CS · 1.1/m
Red side
DefeatSetar#05050
Malphite · Top
6 / 1 / 9
51.7% KP
20,141
27% share
10,952g
156 CS · 6.1/m
TeothoriS#0023
Hecarim · Jungle
7 / 8 / 8
51.7% KP
16,486
22.1% share
12,179g
187 CS · 7.3/m
rainb#666
Kassadin · Mid
9 / 8 / 3
41.4% KP
16,622
22.3% share
11,258g
129 CS · 5/m
Boy bye#bby
Caitlyn · ADC
7 / 10 / 5
41.4% KP
14,773
19.8% share
12,167g
213 CS · 8.3/m
Eight#CDM
Yuumi · Support
0 / 6 / 15
51.7% KP
6,598
8.8% share
7,246g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
