Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 108 days ago
22 / 5 / 13
K / D / A
66%
Kill participation
2,258
Damage / min
20,030g
619.2 gold / min
32
1 placed · 6 cleared
246
7.6 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaybeLater1#TR1
Sett · Top
4 / 15 / 4
24.2% KP
25,659
21.4% share
11,477g
148 CS · 4.6/m
Maxtain#TR2
Dr. Mundo · Jungle
3 / 6 / 8
33.3% KP
14,742
12.3% share
13,038g
248 CS · 7.7/m
Kâim Bey#TR1
Anivia · Mid
1 / 12 / 8
27.3% KP
15,760
13.2% share
9,999g
179 CS · 5.5/m
merve31#s2ker
Tristana · ADC
17 / 8 / 3
60.6% KP
47,671
39.8% share
20,894g
276 CS · 8.5/m
OTPyke#12344
Pyke · Support
8 / 12 / 12
60.6% KP
15,846
13.2% share
12,534g
23 CS · 0.7/m
Red side
Victorytavukdöner#gıdak
Shen · Top
5 / 7 / 19
45.3% KP
27,118
13.4% share
12,594g
207 CS · 6.4/m
kaka kafa calimi#meto
Graves · Jungle
22 / 5 / 13
66% KP
73,047
36% share
20,030g
246 CS · 7.6/m
tansu ciller#otan4
Syndra · Mid
16 / 8 / 23
73.6% KP
66,367
32.7% share
16,623g
222 CS · 6.9/m
Tefjun#TR1
Jhin · ADC
8 / 7 / 15
43.4% KP
20,221
10% share
15,545g
199 CS · 6.2/m
Max Verstappenn#TR1
Nautilus · Support
2 / 6 / 26
52.8% KP
16,283
8% share
9,661g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
