Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 103 days ago
19 / 6 / 12
K / D / A
81.6%
Kill participation
1,701.9
Damage / min
20,683g
669 gold / min
36
3 placed · 8 cleared
287
9.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChallSarper#TR8
Jax · Top
7 / 9 / 4
35.5% KP
25,020
24.1% share
13,700g
239 CS · 7.7/m
SCU Smite#SCU
Diana · Jungle
10 / 9 / 5
48.4% KP
24,526
23.6% share
14,532g
227 CS · 7.3/m
vizviz#s8n
Qiyana · Mid
9 / 8 / 4
41.9% KP
26,378
25.4% share
11,712g
173 CS · 5.6/m
SONMENZİL#TR1
Jhin · ADC
3 / 6 / 11
45.2% KP
18,294
17.6% share
12,804g
223 CS · 7.2/m
sıfıraltılol#111
Galio · Support
2 / 6 / 13
48.4% KP
9,677
9.3% share
8,305g
31 CS · 1/m
Red side
VictoryMrsAkali#7777
Akali · Top
8 / 7 / 5
34.2% KP
28,082
19.9% share
12,548g
191 CS · 6.2/m
kaka kafa calimi#meto
Graves · Jungle
19 / 6 / 12
81.6% KP
52,616
37.3% share
20,683g
287 CS · 9.3/m
Shiloh Jolie#12345
Naafiri · Mid
9 / 7 / 12
55.3% KP
29,543
20.9% share
14,497g
196 CS · 6.3/m
oyunoglani carti#2121
Caitlyn · ADC
2 / 6 / 11
34.2% KP
25,985
18.4% share
13,191g
236 CS · 7.6/m
Rakan God#Rakan
Rakan · Support
0 / 6 / 25
65.8% KP
5,004
3.5% share
9,786g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
