Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 102 days ago
14 / 7 / 6
K / D / A
55.6%
Kill participation
1,147.2
Damage / min
17,882g
586.3 gold / min
23
1 placed · 5 cleared
219
7.2 CS / min
Objective control
1
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBayHarbor#TR35
Trundle · Top
6 / 11 / 7
36.1% KP
19,415
14% share
15,999g
254 CS · 8.3/m
kaka kafa calimi#meto
Graves · Jungle
14 / 7 / 6
55.6% KP
34,990
25.3% share
17,882g
219 CS · 7.2/m
Etlnss#ETL
Aurora · Mid
13 / 10 / 10
63.9% KP
51,509
37.2% share
14,721g
166 CS · 5.4/m
JadGo#TR1
Syndra · ADC
2 / 8 / 11
36.1% KP
21,258
15.3% share
14,459g
257 CS · 8.4/m
112263632211#xxx
Karma · Support
1 / 10 / 19
55.6% KP
11,318
8.2% share
9,468g
25 CS · 0.8/m
Red side
Defeat6223#11111
Volibear · Top
9 / 8 / 4
28.9% KP
30,881
22.1% share
15,022g
265 CS · 8.7/m
Lapetos#1903
Jarvan IV · Jungle
3 / 6 / 13
35.6% KP
13,497
9.7% share
11,708g
202 CS · 6.6/m
alphazero#4000
Ekko · Mid
11 / 9 / 8
42.2% KP
31,178
22.4% share
14,063g
251 CS · 8.2/m
reis baskan haci#kral
Ezreal · ADC
12 / 6 / 8
44.4% KP
40,755
29.2% share
17,160g
246 CS · 8.1/m
g4Mj7W3MeBaHi9EA#8945
Bard · Support
10 / 7 / 17
60% KP
23,126
16.6% share
12,088g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
