Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 102 days ago
3 / 9 / 3
K / D / A
35.3%
Kill participation
816.8
Damage / min
7,215g
362.6 gold / min
1
2 placed · 0 cleared
117
5.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAli Candan#88888
Malzahar · Top
2 / 7 / 5
41.2% KP
13,467
21.2% share
6,800g
125 CS · 6.3/m
burakreater#TR1
Rengar · Jungle
9 / 6 / 2
64.7% KP
13,830
21.8% share
10,122g
124 CS · 6.2/m
kaşar selda#8888
Malphite · Mid
3 / 5 / 4
41.2% KP
15,777
24.9% share
6,813g
110 CS · 5.5/m
kaka kafa calimi#meto
Ezreal · ADC
3 / 9 / 3
35.3% KP
16,255
25.6% share
7,215g
117 CS · 5.9/m
Rakan God#Rakan
Rakan · Support
0 / 6 / 11
64.7% KP
4,095
6.5% share
5,405g
23 CS · 1.2/m
Red side
Victoryokarin#SERN
Kled · Top
7 / 3 / 6
39.4% KP
12,335
17.7% share
9,042g
120 CS · 6/m
FL3XER123#TR1
Qiyana · Jungle
5 / 5 / 5
30.3% KP
8,898
12.8% share
9,491g
156 CS · 7.8/m
Zeynebe Aşığım#6767
Sylas · Mid
10 / 1 / 9
57.6% KP
19,306
27.7% share
10,411g
166 CS · 8.3/m
zorlukmodubasit#refaz
Lucian · ADC
8 / 4 / 12
60.6% KP
14,144
20.3% share
11,451g
171 CS · 8.6/m
sharp#TR2
Senna · Support
3 / 4 / 22
75.8% KP
14,939
21.5% share
8,739g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
