Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 102 days ago
7 / 6 / 7
K / D / A
35.9%
Kill participation
557.6
Damage / min
13,264g
552.3 gold / min
13
2 placed · 0 cleared
184
7.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTadamoel#TR1
Yone · Top
4 / 9 / 0
17.4% KP
12,784
17.7% share
9,117g
175 CS · 7.3/m
ehuz#xxx
Locke · Jungle
6 / 8 / 2
34.8% KP
14,573
20.2% share
9,836g
141 CS · 5.9/m
Lawrence#0001
Qiyana · Mid
6 / 8 / 3
39.1% KP
16,673
23.1% share
8,137g
110 CS · 4.6/m
killer whale#pomni
Syndra · ADC
6 / 6 / 4
43.5% KP
19,796
27.4% share
11,983g
205 CS · 8.5/m
Nyuri#CN1
Camille · Support
1 / 8 / 7
34.8% KP
8,300
11.5% share
6,807g
26 CS · 1.1/m
Red side
VictoryELONUZABOŞALDIM#tomi
Tryndamere · Top
12 / 5 / 3
38.5% KP
28,401
28.5% share
15,832g
236 CS · 9.8/m
kaka kafa calimi#meto
Talon · Jungle
7 / 6 / 7
35.9% KP
13,392
13.4% share
13,264g
184 CS · 7.7/m
LARPLARPSAHUR#oushi
K'Sante · Mid
5 / 3 / 4
23.1% KP
14,719
14.8% share
10,791g
200 CS · 8.3/m
aram çarı#111
Brand · ADC
5 / 3 / 8
33.3% KP
19,407
19.5% share
10,773g
158 CS · 6.6/m
kaleb cross#789
Akali · Support
10 / 7 / 5
38.5% KP
23,818
23.9% share
11,154g
64 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
