Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 93 days ago
4 / 14 / 15
K / D / A
46.3%
Kill participation
403.1
Damage / min
10,485g
313 gold / min
78
36 placed · 1 cleared
20
0.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymurhorse#Muro
Jax · Top
15 / 7 / 10
41.7% KP
39,790
24.4% share
19,398g
253 CS · 7.6/m
maybetearsremain#4get
Talon · Jungle
13 / 8 / 13
43.3% KP
38,901
23.9% share
18,383g
290 CS · 8.7/m
Mahenn#1030
Ekko · Mid
15 / 7 / 9
40% KP
32,384
19.9% share
15,305g
172 CS · 5.1/m
codexsanguinis#بضائع
Karthus · ADC
13 / 11 / 19
53.3% KP
40,450
24.9% share
18,318g
216 CS · 6.4/m
La Flame#01010
Bard · Support
4 / 8 / 20
40% KP
11,230
6.9% share
10,777g
18 CS · 0.5/m
Red side
DefeatHexima#123
Briar · Top
4 / 12 / 8
29.3% KP
18,249
12.9% share
12,298g
217 CS · 6.5/m
your bad#TR1
Zyra · Jungle
10 / 10 / 9
46.3% KP
30,725
21.7% share
15,912g
199 CS · 5.9/m
quantez#ab123
Diana · Mid
15 / 15 / 7
53.7% KP
50,526
35.7% share
18,617g
238 CS · 7.1/m
multichainzz#TR1
Jhin · ADC
8 / 9 / 8
39% KP
28,470
20.1% share
14,288g
219 CS · 6.5/m
kaka kafa calimi#meto
Janna · Support
4 / 14 / 15
46.3% KP
13,503
9.5% share
10,485g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
