Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Summoner's Rift · 93 days ago
12 / 6 / 14
K / D / A
66.7%
Kill participation
1,118.9
Damage / min
16,487g
614.8 gold / min
9
7 placed · 1 cleared
177
6.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZøniac#5555
Renekton · Top
3 / 6 / 2
21.7% KP
16,414
19.3% share
10,259g
232 CS · 8.7/m
quanzz#999
Poppy · Jungle
8 / 7 / 8
69.6% KP
16,354
19.3% share
10,433g
136 CS · 5.1/m
dream chaser#clx1a
Xerath · Mid
4 / 9 / 8
52.2% KP
18,477
21.8% share
9,436g
181 CS · 6.7/m
mystic#excst
Ezreal · ADC
7 / 7 / 5
52.2% KP
25,471
30% share
10,953g
166 CS · 6.2/m
let me fade#chall
Rell · Support
1 / 10 / 13
60.9% KP
8,126
9.6% share
7,166g
16 CS · 0.6/m
Red side
Victorysapık#0983
Garen · Top
5 / 3 / 9
35.9% KP
26,985
22.9% share
13,302g
273 CS · 10.2/m
maskelibalo1156#9797
Viego · Jungle
11 / 3 / 16
69.2% KP
28,858
24.5% share
14,951g
216 CS · 8.1/m
tansu ciller#otan4
Mel · Mid
10 / 5 / 18
71.8% KP
24,227
20.6% share
12,715g
163 CS · 6.1/m
kaka kafa calimi#meto
Tristana · ADC
12 / 6 / 14
66.7% KP
30,005
25.5% share
16,487g
177 CS · 6.6/m
1905#awose
Lulu · Support
1 / 7 / 24
64.1% KP
7,534
6.4% share
8,240g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
