Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 90 days ago
14 / 8 / 6
K / D / A
50%
Kill participation
1,056.2
Damage / min
18,496g
555.2 gold / min
25
2 placed · 3 cleared
287
8.6 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfirestarter#777
Gragas · Top
10 / 2 / 15
62.5% KP
33,028
22.8% share
15,540g
220 CS · 6.6/m
kaka kafa calimi#meto
Graves · Jungle
14 / 8 / 6
50% KP
35,189
24.3% share
18,496g
287 CS · 8.6/m
Former NPC#HMARY
Zed · Mid
6 / 7 / 11
42.5% KP
37,475
25.9% share
13,117g
247 CS · 7.4/m
alles echt#asf
Kalista · ADC
9 / 10 / 6
37.5% KP
26,561
18.4% share
15,624g
227 CS · 6.8/m
Guren#SSS
Janna · Support
1 / 11 / 23
60% KP
12,459
8.6% share
10,015g
28 CS · 0.8/m
Red side
Defeatehuz#xxx
Malphite · Top
2 / 5 / 10
31.6% KP
27,764
19.4% share
11,193g
225 CS · 6.8/m
yetis arkamdan#nrcst
Talon · Jungle
16 / 4 / 7
60.5% KP
40,056
28% share
17,912g
237 CS · 7.1/m
nacho varga#2356
Yasuo · Mid
3 / 8 / 3
15.8% KP
20,591
14.4% share
12,826g
279 CS · 8.4/m
sonumu getir#zed
Katarina · ADC
11 / 11 / 9
52.6% KP
25,157
17.6% share
14,826g
219 CS · 6.6/m
Runa#emo
Seraphine · Support
6 / 12 / 18
63.2% KP
29,317
20.5% share
11,447g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
