Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 89 days ago
11 / 7 / 8
K / D / A
57.6%
Kill participation
1,054.9
Damage / min
13,914g
462.3 gold / min
26
11 placed · 2 cleared
188
6.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwistarias wifey#1101
Garen · Top
5 / 10 / 3
24.2% KP
30,025
25% share
13,694g
235 CS · 7.8/m
kaka kafa calimi#meto
Lee Sin · Jungle
11 / 7 / 8
57.6% KP
31,751
26.4% share
13,914g
188 CS · 6.2/m
şakamısın be#4845
Akali · Mid
7 / 11 / 3
30.3% KP
15,666
13% share
10,796g
174 CS · 5.8/m
accel#333
Jhin · ADC
3 / 9 / 11
42.4% KP
17,681
14.7% share
12,670g
227 CS · 7.5/m
visan#333
Sylas · Support
7 / 11 / 15
66.7% KP
25,180
20.9% share
10,590g
27 CS · 0.9/m
Red side
Victorymakarayız abi#123
Jax · Top
1 / 7 / 12
27.1% KP
16,045
10.7% share
10,789g
202 CS · 6.7/m
maskelibalo1156#9797
Lillia · Jungle
16 / 4 / 10
54.2% KP
36,718
24.5% share
18,189g
280 CS · 9.3/m
SASASA#ASSA
Talon · Mid
19 / 7 / 7
54.2% KP
54,256
36.2% share
17,789g
221 CS · 7.3/m
InsertIn#356
Caitlyn · ADC
7 / 7 / 7
29.2% KP
18,492
12.3% share
15,607g
255 CS · 8.5/m
FantasticBorek#TR1
Skarner · Support
5 / 9 / 17
45.8% KP
24,306
16.2% share
11,029g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
