Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 89 days ago
9 / 5 / 12
K / D / A
63.6%
Kill participation
1,064
Damage / min
18,012g
593.8 gold / min
33
2 placed · 9 cleared
267
8.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmakarayız abi#123
Fiora · Top
2 / 5 / 2
13.3% KP
11,634
11.5% share
12,839g
246 CS · 8.1/m
Kuroikenshi#pref
Evelynn · Jungle
9 / 6 / 8
56.7% KP
28,127
27.7% share
13,895g
202 CS · 6.7/m
BereketDönerCEO#zurna
Locke · Mid
15 / 6 / 4
63.3% KP
33,757
33.3% share
14,418g
198 CS · 6.5/m
Nazo#TR30
Twitch · ADC
4 / 6 / 8
40% KP
15,866
15.6% share
12,838g
200 CS · 6.6/m
FS NatsuDragneel#TR1
Pyke · Support
0 / 10 / 8
26.7% KP
12,058
11.9% share
8,473g
17 CS · 0.6/m
Red side
VictoryKOKO#DEG
Aatrox · Top
7 / 6 / 8
45.5% KP
25,616
22.7% share
12,294g
202 CS · 6.7/m
kaka kafa calimi#meto
Graves · Jungle
9 / 5 / 12
63.6% KP
32,276
28.6% share
18,012g
267 CS · 8.8/m
honor fizz#TR1
Hwei · Mid
8 / 6 / 12
60.6% KP
18,112
16% share
11,991g
165 CS · 5.4/m
TURBO#POMPA
Ziggs · ADC
4 / 7 / 9
39.4% KP
18,619
16.5% share
12,805g
220 CS · 7.3/m
Wocoupho#1616
Pantheon · Support
5 / 6 / 8
39.4% KP
18,233
16.2% share
9,354g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
