Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Flex · 85 days ago
4 / 9 / 8
K / D / A
60%
Kill participation
834.4
Damage / min
9,359g
420.6 gold / min
11
8 placed · 0 cleared
143
6.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsiber atlet#727
Gangplank · Top
5 / 6 / 7
60% KP
18,062
25% share
9,153g
136 CS · 6.1/m
kaka kafa calimi#meto
Lee Sin · Jungle
4 / 9 / 8
60% KP
18,566
25.7% share
9,359g
143 CS · 6.4/m
MG Akuma#TR1
Malzahar · Mid
4 / 13 / 5
45% KP
15,481
21.4% share
9,072g
137 CS · 6.2/m
カガチ#TR4
Jinx · ADC
7 / 9 / 6
65% KP
16,427
22.7% share
10,511g
156 CS · 7/m
hakkını verdim#00000
Milio · Support
0 / 11 / 10
50% KP
3,797
5.2% share
5,656g
19 CS · 0.9/m
Red side
Victorydağhanızıplattım#3169
Jayce · Top
4 / 4 / 2
12.5% KP
16,403
16.4% share
9,062g
166 CS · 7.5/m
Konai#Truth
Aatrox · Jungle
14 / 4 / 10
50% KP
24,861
24.9% share
12,123g
162 CS · 7.3/m
FLAPLEX#DCCAL
Lissandra · Mid
7 / 3 / 20
56.3% KP
20,359
20.4% share
9,341g
131 CS · 5.9/m
28 04 26#MNRCH
Tristana · ADC
21 / 5 / 2
47.9% KP
33,151
33.2% share
14,710g
168 CS · 7.6/m
Asuna#WlN
Yuumi · Support
2 / 4 / 31
68.8% KP
4,943
5% share
8,764g
4 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
